About

On my business card, I am a corporate president.

In my mind, I am a game developer.

But in my heart, I am a gamer.

—— Satoru Iwata, GDC 2005 Speech

We are a game studio based in Chengdu, China, established in 2024. In name, we are a company, but in essence, we are led by a independent developer, Kou Zhe.

With past experience in developing several well-known games, we not only understand the technical challenges, but also always remember what Satoru Iwata said in his GDC 2005 speech, Heart of the Gamer

We believe that the core of a game lies in the player's experience, and technology is the tool to achieve this. With this dual perspective, we can provide our partners with:

   More precise technical solutions (developer perspective)

   Suggestions for better player experience (gamer perspective)

Now, we hope to use this understanding and passion, along with our technology and experience, to help our developer partners present their creative ideas more smoothly and impressively to gamers.

Click here to check out some demos

About Me

My name is Kou Zhe(Cole), an independent game developer.

Over the past decade, I have participated in the development of multiple AAA game projects, focusing on areas such as tools, engines, and rendering. Solved numerous technical challenges.

But my motivation has always run futher than technical problem-solving. It began with a child's puzzlement: Why game characters wouldn't jump over the top of the screen? And now manifests in solving modern development challenges: optimizing experiences within technical limits while streamlining production. The scale changed, the wonder didn't.

While technology evolves relentlessly, the player experience remains foundational. I help developers bridge this gap, ensuring their creative visions reach players smoothly.